and continued the hunter’s glory. Even after a number of weakening and changes in the 1.9 era

Former stalker _13157This paper reports on the public network from the beta since the first hunter who has reason to miss, because in that dark day ever, they can proud to announce: Hunter is the most technical content of the job, we do not rely on talent, but the combat operations. 1.7 times over the hunters who have reason to be proud, because the BM flow becomes very powerful, even the most powerful warrior in the face of mad beast, had to back away. Garnett silver stalker who have reason to pride, prejudice has long been overwhelmed by the hunters, and finally rely on a silver Garnett, and continued the hunter’s glory. Even after a number of weakening and changes in the 1.9 era, hunters can still vested with the full announcement: we have a trap flow! Well, now, Hunter has it? 8 yards – the distance between life and death without any professional hunters such as the distance will have such high demands, there is no contradiction between this job hunters would like. On the one hand, the pioneering period in the distant, or half the average level of environmental protection equipment installed in the case, the hunter shot powerful enough to make opponents tremble in fear. The other hand, can not be fired within 8 yards of the fatal flaw, so hunters had to rely on close rivals providing melee damage – Unfortunately, the melee hunter’s strength is clearly not, even in the raw talent to survive under the enhanced , hunters still need to try to avoid close combat. In the absence of clear guidance on the tactical situation, hunters difficult battle to win. This time, Zibba was a hunter opened up a new road, the emergence of the epoch-making kite flow, so that the majority of hunters have a weapon. Today, kite a hunter has become the basic operational requirements,Aion Goddess Figurine, and along with the 1.7 version of the enhanced, the influx of a large number of hunters has blurred the kite’s position, so many hunters mistakenly think: PVP is the main means of kites , no matter what the opponent, as long as the stream using the kite can be easy to get. Obviously, a qualified hunters need to be clear: When should I use kite. In this clear, we need to understand the output of the main hunter, or can be effective and safe way out, obviously, long-range shooting is the best choice. This does not mean that hunters in the last war when no act, but it is undeniable, can provide a remote part of the damage is much greater than the melee. However, you can not think, close combat for nothing, for a seasoned hunter, in some cases, melee attacks can get much better than a remote attacker to effect. So, how to use kite flow when it? The answer is that your opponents move slower than the speed of the time. Here, both the speed is relative, the hunter can not always keep the opponent’s speed advantage, and you have to do is, over time, through a variety of deceleration skills, to achieve the purpose of controlling the distance. In the process of kite, hunters in addition to attention from opponents, but also must be noted that to avoid the wild monster, in the process of post moves would be difficult to achieve a straight line to walk, so there is often a process of kite opponents to catch up dangerous. To be clear: Today, in the equipment to reach epic generally the case, relying on the process of kite and a small amount of Arcane Shot-fire in order to kill the opponent, then the middle too time-consuming. Moreover, the opponents also in the growth of means of restraint kite flow, there are many, so the flow of relying solely on killing the opponent’s kite gone. So, the role of flow in the end kite is it? In my opinion, that is, to avoid weakening their opponents hit at the same time certain aspects of combat capability. For example, in the face of magic career, when the opponent is one of the main properties of mana, your opponent can not attack the case, try to use the Viper consumes his magic. This is for those explosive strong professional – such as the Shaman and the Austrian fire method is very uncomfortable, and for occupational therapy, smoking and the presence of the blue arrow to continue their combat capability also greatly reduced. The deal melee, Scorpion Sting is a good choice – this does not undermine the existence of DEBUFF frozen trap effect, so the opponent is about to close to you, or is about to trigger a trap, when frozen, use the Sting instead of the opponent Viper / Viper Sting is a good choice. Control – and survival ≠ survival compared to other melee, hunters have the ability to do melee damage is less certain, even in the face of such a complex professional shaman, hunter melee there is no advantage. Because of this, many hunters are afraid and melee for melee, in the absence of effective output and unconscious skill in the case, the hunter Mail also can not provide a strong enough defense, so in the past war, hunters often fall into this situation – - After being hit by slowdown skill, hunters can not get rid of opponents, even feign death trap, the trap has greatly weakened, the pull of the distance that can be quite limited. Flow was found in the trap after trap addition to providing for the hunters out of the state’s role in close combat, the situation in 1 VS N, the trap also limit other major combat magic. As the melee and ranged attack of a single, effective reduction of natural skills, coupled with the fixed control skills, making the hunter become increasingly simple operation, in which case, get rid of the struggle has become a close rival the most basic common sense , and select a most appropriate time has become the most skills required. DEBUFF in the body in the case of deceleration, the trap is to allow the hunter to facilitate a certain distance shooting, not enough to pull away, unless the slowing effect will disappear, or freezing trap hunters ran out of time is not sufficient to support distance, but also lost the upper hand attacks. Especially in the face of the soldiers, the switch violent stance of the EU also has eight yards of the blind, which means that, unless the hunter can freeze time to go 25 yards or more away, or the same can not escape after the attack the soldiers thaw. And various other professions, the lack of effective pursuit of the soldiers ability to slow down so he is more dependent on those skills, in this case, the hunter should be minimized to limit the opponent close mixed wrestling action, because every time it means close to the opponent blow their own opportunities. Therefore, the ability for 30 seconds, frost trap, has become a very good weapon against the soldiers. Despite the lure up to be greatly reduced chance of triggering, but within 30 seconds, the soldiers set the speed limit down even the body is worth it. In the face of magic career, Hunter melee weakness of the less obvious, of course, Survival hunters have a greater advantage over wrestling mixed in to strengthen after the close, when survival hunters can set the opponents body. This is in dealing with the Master can be useful when – was Frost Nova, the Master often into the hunters blind spots began to attack, this time, if the hunter melee can attack the mage (melee wrestling mixed distance is 5 yards, this distance, the other more difficult master), then mixed wrestling has been used to keep the opponent can always be state of the body until the end of freezing time. Meanwhile, hunters also should pay attention to his moves. As we all know, there are several thieves need strong skills can only be used in the opponents back. Even if you have some distance on the opponent, the opponent will be back fully exposed to it would be unwise, therefore, the players move around instead of using left and right pan, the use of this addition to the move to ensure that the opponent will not easily come into contact with the chase behind you, Another point is you can play dodge and parry of the property, because the attack is to ignore the back of the property. Of course, the best way is to use 45-degree angle of post moves, this move will make thieves are very uncomfortable, if a large number of delays, then all the thieves probably want to display their skills behind can not be used. Increasing homogenization of the equipment today, moves and reflects the growing awareness of its importance, the use of perspective and the mouse kept behind the switch position, the only way for thieves to use flares (which can be moved back the release), plus scattered pull away from rival wrestling mixed and so the details need to hunters gradually began to feel in combat. Damage – look to the fate of the helpless in the blood increases job regardless of who put aside, Hunter seems to be the most explosive, it is also the weakest job. Level in target shooting + shot + multi shot crit occurs in the case, the opponent will lose at least 3,000 points of blood. However, if the upper hand no crit, then calmly shot the hunter will lose the time, three seconds is enough time targeting opponents into blind or dodge, and pseudo-instantaneous multiple shooting (shooting from a point about the skills needed 0.8 seconds to hours) up to provide around 1000 damage, or crit this state, and such damage output for any professional who can be easily achieved. At this time, hunters need to provide a stable, considerable output, but also have certain special abilities subsidiary DPS, while the pet is to act as this role. In fact, 1.7 times, pet to a large extent make up for lack of hunter explosive moment shortcomings, and because the presence of sustained DPS, the Department Beastmaster hunter limelight without both. Bestial Wrath + frenzy damage to the state of non-BM pets provide pet system 250%! In this case, the pet cat to be the best choice. Imagine, in that general age players in the MC, a point more than the terrorist presence DPS200 how daunting. Did not last long, making it a powerful pet too soon weakened, despite the support of the post-Garnett Lu Bosi Beastmaster era, but undeniable, Beastmaster hunter in the Department of increasing the fire department equipment and Survival hunters have lost their front advantage. Today’s pet, the more sense a few DPS subsidiary, and its special abilities, relative to the Warlock, the more worth mentioning. Ability to interfere with magic from the point of view, hunters now have 1.0 attack speed of the bat and broken teeth, slightly weaker than the former ability to interfere with casting the latter, because the bats can not learn Claw. However, fast attack speed pet inevitable question arises: normal attack defense skills in the face of opponents 300 points or more, the emergence of slip and skew the probability is very high. This can provide pet damage each hit on a low pitiful. Moreover, in addition to therapeutic occupation, few opponents will use attack magic singing, once you have a good safe distance, the other can use curse and instant cast down Hunter. Even in the face of occupational therapy to interrupt the effect is not satisfactory – passed shield, natural skills and so on, the opponent can easily add blood. In the special ability,Lord of the ring, INVASION created Furious Howl + rapid fire + magic eye Tyrannosaurus short-term high-DPH 1.9 later in a way that the wolf has a trace of useless, but this effect is not obvious, and only in the beginning stages. Other pets special abilities, such as Lightning Breath, scorpion venom,buying wow gold, and so on, close the hunter did not change the lack of effective control of the situation. In all pets, the only gorilla with deceleration skills, but because of its slow speed and by hunters abandoned. T1 + T2 sets a hunter, has about 25% of fatal blow rate, and a hunter’s talent is not a skill to increase crit chance. And thieves, soldiers, and even Mage, Warlock so professional compared to the hunter crit rate is too much water in some of the output can not guarantee their strong skills in the case of high damage, hunters can only rely on the misty character, by multiple control, the output approach to eliminate opponents, and compared to other professions, it is less explosive hunter too. Winding road – can not see the future despite the agile – on the attack power bonus, to be better than other physical attacks hunter career. But for hunters, the harsh reality is impossible because the property more susceptible to fatal attack down. Occupational injury in the cast generally reach the magic 500 points or more today, a painful injury to the Warlock 4DOT 24 seconds can make the hunters lost nearly 4,000 points of blood. At this time, the warlock can free the hunter outside attack, and fear of surgery can make the Warlock in there this time to provide more and more output. Similarly, later in the 1.11 version of the Master, you can also rely on its strong instant cast, down in a short time hunters. In the near future, 1.12 strengthening of the thieves is to let hunters should have lost the advantage – in the case of DOT does not exist, hunters can not get the exact location of the thieves disappeared. The DOT and the presence of disperse magic again in a conflict trap. Have to admit, Hunter has reached a low point for the fire to disperse the extreme dependence, making the 21-point fire talent to become unshakeable presence. In the case of lack of diversity in talent, hunters can only rely on a small scale, minor adjustments and improvements to enhance their ability to PVP,Armorsmithing, but along with rival fighting skills and equipment capabilities, those traditional strengths have been reduced to a few can be ignore the point. The stalker was aloof, you do?

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