Posted on June 29th, 2009 by admin
I had concerns when Blizzard first announced the way bosses would be unlocked in Patch 3.2’s new raid instance, the Argent Coliseum. Blizzard has announced that while the first boss is available immediately, other bosses will be unlocked week-by-week. It’s not the first time an artificial barrier has been put up for raid progression — hello Sunwell — so I guess I’m not shocked by it, but progression wasn’t really what I was concerned about.
In our current raiding system, each boss drops a pre-determined set of loot. Some bosses drop a token which can be turned in for a piece of armor matching that particular slot, and the boss will always drop this same slot token. Thorim will always drop a shoulder token in Ulduar 10, for example.
So the issue is, with the Coliseum officially being our new tier of raiding, with gear that far outclasses Ulduar gear, and with the Coliseum bosses being unlocked each week, it means that players could get screwed out of upgrades. Your chestpiece might not be the greatest, so if you were looking forward to upgrading it, you’d be pretty crushed to find out that the T9 chest token only drops off of the final Coliseum boss — which will only be available (at best) a month or (at worst) several weeks more
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Posted on June 24th, 2009 by admin
We can’t believe it either – Turpster has been let loose on WoW.com to bring you videos from in and around the World of Warcraft! You’ve heard him on The WoW Insider Show now see him on TurpsterVision right here on WoW.com
Today FigurePrints revealed their brand new line of 3D printed WoW products in the form of 3-piece collectible non-combat pets — FigurePets! As always I was on hand with a camera, a knife and a box of products to open cautiously on camera to give you the first impressions on this exciting new product range.
Also I managed to sit down with Ed Fries, the FigurePrint wow goldfounder, and ask him a few questions about the new FigurePets and what else might be on the horizon for 3D Printed WoW Products.
Behind the break you’ll find the video, interview and a photo gallery of the FigurePets.The pets are produced to the same high quality that I found my FigurePrint to be albeit in a smaller, cheekier form. They still have the bright yellow font on the front, which I didn’t like on my FigurePrint, but think it suits the less serious atmosphere of the FigurePets better. This being said, I have spoke with Ed Fries since my review and he has informed me that he is looking to add more font options to the FigurePrint creation process so
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Posted on June 22nd, 2009 by admin
After yet another Cracked Egg with nothing but a Cobra Hatchling in it, and the bigtime raiding proto-drakes constantly getting dropped out of the game, there’s really only one other option: the Red Proto-drake, a reward for the Glory of the Hero meta-achievement. It’s not easy: you’ve got to not only beat all of the heroics in the game, but all of the hard mode achievements for each of them. Guides like our OverAchievers can help, and a really great group to go along with helps more, but some of the achievements are so tough they need extra attention.
The Oculus‘ achievement, however, is one that needs an even closer look. And 4 Haelz kindly provides exactly that, with an in-depth guide to toppling two achievements in one, both the Emerald and Ruby Void, by doing the boss with five Amber drakes. The Amber drakes are usually meant as DPS, which makes this fight extra tough: you can’t take much wow golddamage at all, because you can’t get any damage back without healers. So what it requires, instead, is communication and coordination. Basically, you use the drakes’ Time Stop ability to slow the fight down, and then try to do some coordinated kiting while DPSing like mad, all the time hoping that you can bring him down before he takes
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Posted on June 18th, 2009 by admin
Death Knights are among the most-changed classes in the first PTR version of patch 3.2, which is not terribly surprising for such a young class. Because of such wow goldsignificant changes, all DKs will receive a free respec.
Blood Strike will scale more from disease (up to 50% per disease), while Frost Strike is receiving significant nerfs: it can now be dodged/blocked/parried, and only gets a 55% bonus from weapon damage, instead of 60%.
On the tanking front, one of our major cooldowns was nerfed, although DKs are still probably the king of tanking CDs (disgustingly powerful new Ardent Defender aside). Icebound Fortitude’s CD was doubled to 2 minutes. Veteran of the Third War’s Stamina bonus was cut in half, and Toughness was cut by a third.
As for DPS, both Dancing Rune Weapon and Gargoyle were changed to a fixed duration for 60 Runic Power, 12 and 30 seconds respectively, and the Gargoyle now flies closer to the ground so melee can hit it.
Desecration is now a PvP/slight tanking talent (2 points for 25/50% snare, no damage increase), but a new talent called Desolation has taken its place: causes Blood Strikes to increase all damage the death knight deals by 1/2/3/4/5% for 12 seconds.
Speaking of PvP, Lichborne’s duration was reduced to 10 seconds, but
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Posted on June 16th, 2009 by admin
Sometimes you’d like to know that there are other MMOs out there, right? Our sister site Massively can provide you with everything you need wow goldto know about all those other shiny MMOs! Check out this roundup of the latest news from the wider MMO world.
A World of Warcraft player’s guide to Free Realms
Oh boy, what have I gotten myself into? Comparing one of the largest and most popular MMOs with the current fastest-growing MMO? Do I have a deathwish? Well, it turns out World of Warcraft and Free Realms actually do have a few things in common, but a straight comparison isn’t the point of this article. We at Massively have decided to compile a guide for World of Warcraft players who may be interested in checking out what Free Realms has to offer. Even better, for those WoW players out there with children, this guide could be valuable for some alternatives to your usual family gaming choices.
DDO goes F2P: An interview with Turbine
As the news hit yesterday concerning Dungeons and Dragons Online going free-to-play, many MMO gamers collectively rejoiced, while others didn’t. The idea of this hybrid business model is wonderful for those who have yet to experience DDO, as it now gives them a chance to play the game as long as they’d like,
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Posted on June 14th, 2009 by admin
The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better wow goldunderstanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.
It’s been six months since the last time we summarized our collection of Colosseum interviews. With at least a season and a half of Wrath of the Lich King now behind us, now’s a great time to look over the gladiators who’ve shared their experiences. We’ve had Paladins, Hunters, Death Knights, Paladins, a Shaman, Paladins, and even a Warlock. There are certainly common themes among these discussions. By comparing them, we can hope to get a better idea of what’s going on this season.
Lightss of Korgath was our first interviewee of the year, back in January 2009. A Holy Paladin, Lightss had been running a Protection spec through most of Season 5. What’s interesting about that fact, however, is that Protection spec healers have been making a comeback in Season 6. A lot of the explanation for this nowadays seems to be that Protection spec offers a great deal of defense and utility that’s missing out of the Holy tree,
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Posted on June 11th, 2009 by admin
Two Bosses Enter … but only One Boss Leaves, in WoW Insider’s series of fantasy death matches. This season’s bosses come from the five-man instances of Wrath of the Lich King.
This week’s Two Bosses Enter is less boss-versus-boss than it is boss-versus-event: The Nexus’ Anomalus versus the Tribunal of Ages encounter in the Halls of Stone. The Tribunal of Ages event tasks adventurers with protecting wow goldDwarven explorer Brann Bronzebeard from waves of mobs as part of the Halls of Stone quest — a boss-level encounter in terms of difficulty and loot, if not in actual boss-versus-boss combat. It’ll be Anomalus’ Chaotic Rifts and Crazed Mana-Wraiths against the Tribunal of Ages’ Kaddrak, Abedneum and Marnak plus the cadre of Dark Rune Protectors, Dark Rune Stormcallers and the Iron Golem Custodian.
The ground rules:
For the sake of this deathmatch, we’ll have to get a little (ok, a lot) creative with Anomalus’ presence here in the Tribunal. In this scenario, we’ll retain the basic mechanic of the Tribunal of Ages encounter. Brann Bronzebeard’s survival still determines the success or failure of the mission. Anomalus is therefore challenged with holding the Tribunal at bay long enough for
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Posted on June 9th, 2009 by admin
I know, it’s another Retribution post, but since we got hit with the nerf bat again (ever so slightly) I decided to devote one last column to the spec before I rotate back to Protection. Besides, my past month or so has been spent raiding Ulduar as Retribution (with the first few forays as Holy) so I think that’s what I’ll talk about for now. Rather than talk about specific boss strategies, we’ll talk about the little things we can do to perform at our best in Ulduar.
Flame Leviathan
First up is Flame Leviathan. Obviously, none of the usual strategies will apply here but one key point players should remember is that the vehicles scale with gear. This means having to prepare an outfit set optimized for the encounter. One thing to note about vehicle scaling is that it doesn’t look at stats, just iLevel. Optimizing a gear set for this means putting the highest iLevel item you have in every slot. For “pure” classes, this is usually their normal set-up, but for Paladins who keep several sets of gear, an iLevel-optimized outfit can be composed of healing items, a few tank items, some DPS items, and even PvP gear. Players can use AddOns such as RatingBuster to determine an item’s iLevel and outfit managers such as Outfitter or
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Posted on June 7th, 2009 by admin
The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding wow goldof the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.
And now for something completely different. Ogc is a Warlock. Specifically, he’s the team captain for one of the highest rated 5v5 teams in the world. We’ve been hoping for a Warlock for the Colosseum for a little while, so we were thrilled with this opportunity.
Check out what Ogc had to say after the cut.
WoW Insider: What comps do you run? Why Warlock? What is it about the class’s toolbox that appeals to you for competitive Arena?
Ogc: Before our warrior recently transferred, we were running Affliction Warlock / MS Warrior / Holy Paladin in 3s, and we run a cookie cutter 2346 setup in 5s. 2346 stands for Disc Priest / Holy Paladin / MS Warrior / Elemental Shaman / Warlock (Destruction for now). I don’t have a 2v2 nailed down, although I was doing 2s at around 2600 rating with a Discipline Priest. But I have recently gotten out of that to help powerlevel people for gold.
Warlock has always been my favorite class. I’ve tried to
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